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L1 Guide-Beginner’s Guide – Elf(2)

30 Apr

Levels 1 to 4

After you have created your elf, if you look in your inventory you will see that you were given a bow, 100 arrows, a wooden jacket and a Map of the Elven Forest. The first thing you should do is put on the wooden jacket and arm your bow. Venture into the forest around the Elven Village and kill the various monsters that you see. You may want to make sure that a Guardian is on the screen to help you kill the monsters. Keep track of how many arrows you have as you will need to punch/kick the ents to get twigs and then go to Nerupa to make more arrows.

Levels 5-10

On the LoA server, I would suggest that you attempt to get the Skeleton Boots and even a couple of the Rings. To do this, you will need to venture into Hidden Valley. Figure out which components you need, and then try to save them and make the items. It would also be a good idea to partake of any of the newbie quests that are available in Hidden Valley.

Once you have hunted Elven forest for a while and gotten up in level a little bit, you should go to Elven Dungeon. Go down there to kill Zombies only. Keep in mind the guardians are not in the dungeon. Try to remember that if you attack a mop, all the other mops of the same creation will attack you as well. This is important to remember as if you hit any orc, all other orcs on the screen will attack you. Zombies here will give you rough mithril, which you need to make almost all elven items. It is easy to level and get alignment on the zombies. Once you have enough rough mithril you will need to turn it into pure mithril. To do this take it to any of the Fairies in the forest. Now back in the forest you should collect the other items that you need for making the elven bow and elven chain mail. If you are on the LoA server, you may want to try and make the Elven Breast Plate and the Elven Leather Helmet as these two items belong to an armor set and thus give you an additional bonus. You may also want to venture to Hidden Valley and into the Hidden Valley Caves to gain some good lawful points and experience. At level 8 you can learn your first level of spell. To do this you need to go see NPC named Horun. He is east of the forest, there is a brick wall, he is located in the side of that wall near the beach. Horun requires various components in order for you to receive your spells. You can also venture to Talking Island to get these spells from Gereng for adena. Continue to hunt in the Elven forest and the caves to continue to level.

Levels 10-15

Now you should have enough materials to make your elven bow and elven chain mail, do so. This will help you out a bit. As a dex elf you will be using your bow alot. Archers in general are better when they hunt in groups. A group of 3/4 bow-elves can hunt places they cannot hunt alone. Due to killing more mops in a group, the spawn rate will be higher and thus you should be getting equal or greater experience in the group. This works best when you are outside the elven forest. After level 8, you don’t really need the Elven Guardians and can venture to the nearby towns, mainly Kent. Before you do this, I would suggest that you use some of the fungus juice that you have aquired to make 2Metin2 Yang pair of boots. 1 pair of these boots you can wear wear and the other you can sell in Kent for 1000 adena which you will want for pots. If you are ever in need of money, this is an easy solution to make some quick money. Kent is located east of your map. You can ask another elf to show you. On your way to Kent you should hunt and make some adena. And by the time you get to Kent you should sell your extra boots to get some starting cash. You should have enough adena to buy some Silver Arrows and maybe even some Lesser Healing Potions (these will somewhat refill your hp). You will also want to buy at least one Scroll of Escape. You can get the arrows from the armor/weapon merchant, and the lesser healing potions from the general merchant. Once you have retrieved these items you should go out the south gate of Kent and hunt alongside the road. This road leads all the way to Gludio. You should ask around and either buy a dog or tame one. A dog will help you with your hunting. The mops you will find along the road are werewolves, kobolds, orcs, orc archers, orc fighters, gremlins, dwarves, dwarf warriors, and Elders. I would advise leaving the Elders alone, they take away good alignment and are very powerful at this level in the game. You should really try to get a helmet at this point in the game. You can either buy a normal helmet in the Kent Weapon/Armor shop for 200 adena, make an Elven Leather Helmet, which is lighter than the Helmet, and also -1 AC, or use a Dwarvish Iron Helmet which you can get when you hunt dwarves. The Dwarvish Iron Helmet is a bit heavy, but gives -2 AC. The Elven Leather Helmet is a component of the Bless of Elm (BOE) which you will want to get later in the game. Until then, you may want to use the Dwarvish Iron Helmet for better protection.

Levels 16-20

At level 16 you can get the second level of spells. The easiest way is to go to Talking Island. You can do this by Teleporting there (1500 adena) or buying a ticket from the Harbor Master (300 adena) in Gludio. The person you will speak with in TI is Gereng. After purchasing your spells, you need to continue hunting and earning money. You can hunt in TI as well, if you stay to your northeast you will find many of the same creatures as were between Kent and Gludio. Or you can go back to the mainland and hunt the lower part of the Waste Lands or the Small Waste Lands. If Metin 2 Yang possible, bring a dog and/or a friend. You will find zombies, ghouls, skeleton, skeleton archer, spartoi, and black knights. Be sure to take plenty of pots and twigs of ent with you. The twigs of ent will serve as a cure potion when a ghoul poisons you or your dog. You might even take some haste or greater haste with you. This will speed you up a bit.

Once level 16, you are probably going to want to take the first of the Elven Quests. View the for more details on the quests you can take. These quests will give you some armor/weapons that can be quite beneficial to your character.

Levels 21-25

At this point, I would suggest continuing to hunt the small waste land and the lower waste lands. A dog will be your best friend for a while and will help you kill things faster. The money you are saving from killing these creatures should be spend to start purchasing some of your armor and weapons. Look at the armor goals below and start looking into making/buying some of these items. After purchasing some Metin2 Gold of them, you will want to start enchanting them by buying Scrolls of Enchant Armor (ZEL) and Scrolls of Enchant Weapon (DAI). A big goal at this point in the game should be to make money. It may not seem like you are saving money, but you should still be making it. The Waste Land and the Small Waste Land are good hunting spots to make money and gain experience. You may also want to try venturing into Fire Valley Beach. You can make some good money here relatively easily. It is recommended that you morph while hunting here and then attack one monster at a time. Be sure to bring a dog with to help kill the monsters. It is best if you use a bow so that you can use less potions, although some prefer to use the sword. Once you are level 24 you can learn the 3rd level spells. These can also be aquired from Horun or Gereng.

Levels 26-30

At this time you should be very familiar with the game by now. You should be hunting Fire Valley (in Polymorph), Kent, Gludio, WL, SWL, SKT. Your armor and weapons should be at a decent level and thus your AC should also be getting lower. If you are interested in Power Leveling, now may be a good time to start. The thing about Power Leveling is that you gain experience fast, but it hurts. To do this, buy plenty of red potions and go to the Dragon Valley Beach (left of the entrance). Be sure to take a dog and some escape scrolls in case you get swarmed. Kill all the DV Skeletons and the scorpions that you run into. A fairly high enchanted weapon will help along with silver/mithril arrows. Be careful if you attempt to do this. You won’t make money on these trips although you may get close to breaking even, depending on your AC and weapon. If you aren’t ready to power level, continue to hunt these areas. You can try to hunt the Ant Caves to get some good adena.

Levels 31-40

Now you should be close to being totally zeled out, if not you should work on it. You should also feel comfortable hunting anywhere in Aden. The best places for me to hunt are DV, and you gain the most experience here. Also at these levels you can go global. Here you can ask any questions you may have, buy and sell items, or just chat. Dragon Velley and Fire Valley will probably allow you to level the  Metin2 Money fastest. Once you reach level 32, learn the 4th level spells and once you reach level 40, you can learn the level 5 spells. Many of these spells will help you out a lot. As elves, your mana will regenerate slowly so be careful how many spells you use. The best way to regen your mana is to sit under the Mother Tree in the Elven Forest.

Sometime around here, you will want to take the Level 30 Elven Quest. View the for more details on the quests you can take.

Levels 40+

Well, by now, you should be leveling very nicely. Dragon Valley and Fire Valley should continue to offer you some great experience. The ant caves should still be a good supply of adena. Continue to level, help in seiges, and have fun. Once you reach level 48, you can learn your level 6 spells. These are the last spells that you can learn as an elf. The most important ones being the Strength and Eruption spells. Good luck.

Armor Goals

  • +6 Elven Plate Mail or Elven Chain Mail
  • +6 Bless of Elm
  • +4 Bracer or +4 I-Gloves
  • +4 I-Boots
  • +4 T-Shirt
  • +6 Elven Cloak
  • +6 Elven Shield (Can’t use when using a bow)
  • Silver Serpant Necklace or Orc Amulet

Weapon Goals

  • +6 Yumi
  • +6 Rapier
  • +6 Katana

It is up to you on the order you enchant these items. Depending on what you prefer to hunt, you may want to plus some before others. This is entirely up to you. Analyze the statistics for each weapon and armor and make the decision on what you like to hunt.

Final Wishes

Good luck leveling your new Elf. My words of advice for you are to have patience, constantly hunt (don’t sit around and talk), Metin2 Power Leveling and have fun. Don’t be discouraged by downfalls, but pick yourself up and be determined to get better. The Elf is a completely different class from the others and this makes an enjoyable character to play.

Enjoy your exploration of Aden!

Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

 
 

L1 Guide-Beginner’s Guide – Elf(1)

30 Apr

Opening Text for an Elf

The Elf is considered an advanced class. They must construct much of their own items, as vendors are not available as in other starting areas. They also do not have a training ground so must gain experience through combat. A good Elf should have plenty of Dexterity for using their Bows, or plenty of Intelligence and Wisdom for their magic abilities.

The Elven race inhabits the Elven Forest, located in the western part of the Kingdom of Aden. The Elven kind tend to avoid contact with humans, but occasionally they are known to form friendships with special members of the short-lived race.

Elves are naturally dexterous, and this is a great aid to those who choose to follow the path of archery. Additionally, Elves are second only to human Wizards in magic, and sometimes are quite intelligent and wise, which supports their tendency to excel in this field.

Other Elves choose to focus on their constitution to cleanse the land of the monstrous swarms that can encroach on the Elven Forest. Truly, Elves are among the most flexible of races in terms of the roles they can play. However, they are not universally loved outside of their forest, and there are places where humans are accepted and Elves are hunted. Elves start out with night vision, which allows them to see clearly even in the darkest dungeon.

Setting Up and Starting your Elf

There are a couple different types of Elves that people prefer to have. I will explain them before I explain the rest of the Elves’ leveling experience.

The Key stats for an Elf are Dexterity (Dex) and Constitution (Con). Dexterity is important in determining how accurate you are with your attack. This is especially important for using a bow. Constitution is beneficial in giving you a lot of Hit Points (HP) per level up. The more HP you have, the easier it is to live longer.

The base stats that you get for an Elf are as follows with 7 extra points to distribute:

  • Strength: 11
  • Dexterity: 12
  • Constitution: 12
  • Wisdom: 12
  • Charisma: 9
  • Intelligence: 12

The distribution of these 7 points are up to you based on what your playing preference is from the stats mentioned above. The three stats that I would suggest are as follows:

  • 18 Dexterity, 13 Constitution = A Dex Elf with very good accuracy, but lower HP
  • 13 Dexterity, 18 Constitution = A Con Elf which is better with a sword but gets great HP
  • 16 Dexterity, 14 Constitution, 13 Intelligence = A Dex Elf with good accuaracy, and good constitution
  • 15 Dexterity, 16 Constitution = A Con Elf with decent dexterity and good HP.

Dex/AC Bonus

As a bonus, as you level, you will gain extra AC. This is determined by the base DEX that your character has. The formula is as follows:

Dex 18 = Every 4 levels you will recieve -1 AC
Dex 16-17 = Every 5 levels you will recieve -1 AC
Dex 13-15 = Every 6 levels you will recieve -1 AC
Dex 10-12 = Every 7 levels you will recieve -1 AC
Dex 7-9 = Every 8 levels you will recieve -1 AC

Other Bonuses

+1 “to hit” for every 5 character levels
+1 Bow-only Damage for every 10 character levels
Base Magic Resistance (MR) is 25 starting at level 1

Getting Started

Now that you have chosen your stats, here is a basic guide on how to level up your Elf. Please note that there are many different preferences on where to hunt; this is just my opinion.

As an Elf, you will find yourself in the Psu Meseta. This is the beginning area of the game for Elves. You should walk around and familiarize yourself with the townsfolk and the Guardians in the Forest. Learn your Guardians: Pan (1/2 man 1/2 horse), Ent (walking tree), Arachne (Spider Lady), Queen Fairy, and the Fairies. Pan will give you Pan’s Mane if you punch or kick him. The Pan’s Mane can be used to create some weapons and armor. An Ent will give you Twigs of Ent, Fruit of Ent, and if you feed him Fungus Juice he might give you Bark of Ent. Arachne will give you Arachne’s Web and creates some Elven items. Queen Fairy will turn 1 Lump of Rough Mithril into 20 Lumps of Pure Mithril for you. Nerupa is a key NPC for elves. She is located in the dungeon at the base of the Mother Tree. Talk to her and she will give you a long list of items that she can make. You will not need any adena to make these items. Instead, you will need various materials (most of which can be created in the Elven Forest).

The second way these guardians will help you is in fighting. If any of the guardians are on the screen while you are attacking a monster, they will help attack the monster until it is dead. The next thing you should know is the colors of the mops names. There is Red, Gold, Blue, and Green. Green is the easiest, then Blue, Gold, and Red. The colors of a monsters name will change as you begin to level. The creatures you will find in the forest are dwarfs, werewolves, orc, orc archers, orc fighters, fungus, wolves, frogs, rabbits, dear and wild boar. I would suggest visiting the  and printing out the list of materials you need to make an elven bow and an elven chain mail. These are good items that you will use for a while. Armor yourself with your bow and venture into the forest to start hunting. Keep a mental note that if you attack a mop and there is another mop of the same kind, they will attack you also. If you run out of arrows, go to Ent and retreive twigs of ent and take those to Nerupa, she will make arrows for you.

Magic System for Elves

Elves are granted the opportunity to learn. There are two kinds of magic in the world of Aden. There is Mage Magic and Elven Magic. And you may learn both!

Mage magic can be learned every 8 levels. Elves can obtain up to the 6th level of mage spells. So at level 48 you will learn your last level of mage spells (level 6). Your first level of mage spells can be learned at level 8. To do this you need to go see NPC named Horun. He is east of the forest, there is a brick wall, he is located in the side of that wall near the beach. Horun requires various components in order for you to receive your spells. You can also venture to Talking Island to get these spells from Gereng for adena. You can also learn your second and third level mage spells from Horun or Gereng. The first three levels of mage spells that you learn, you learn directly from Horun or Gereng. The others you must buy a spellbook and take that spell book to the appropriate place to be learned. You can learn the spellbooks in the Ivory Tower on the 3rd floor or at any Lawful or Chaotic Temple in Aden. All Lawful Spells must be learned at a Lawful Temple and all Chaotic Spells must be learned at a Chaotic Temple. Any Neutral Spells can be learned at either of the temples. Be careful when you do this, if you learn a Lawful spell at the Chaotic Temple (or vice versa), your book might be destroyed! The other mage spells must be bought in the Ivory Tower in Oren or bought from players.

Elven Magic is a very specialized magic. There are five levels of Elven magic and you can learn this magic every 10 levels. Unlike mage magic with spellbooks, you will need to obtain Spirit Crystals to learn these spells. This magic is a little different than mage magic. There is a ‘Common Line’ of elf Phantasy Star Universe Meseta magic that any of you can learn and there are 4 specialized lines of magic. You may choose one of these: Line of Fire, Line of Water, Line of Earth, Line of Wind. You will not be able to choose a specialized Line of Elven Magic until you are level 30. To do so you must go talk to Ellyonne in the 2nd floor of the Ivory Tower in Oren. As I was saying you have to learn this magic with Spirit Crystals. Some of which can be bought from Linda on 1F in the Ivory Tower. The others must be obtained from mops or bought from other players. There are two places in which you can learn these spells. First of which is in the 1F of the Ivory Tower. There is an Elf Magic Training Room there. The Second is at the Mother Tree in the Elven Forest.

 

 
 

L1 Guide-Beginner’s Guide – Knight Levels 21 to 30

28 Apr

You should be making some decent money and are on your way to success. After level 20 it gets a bit harder to gain experience. Lizardmen, Tribal Orcs, MLC 1f and 2f, and SWL are all good spots to work on leveling. I would work in these spots for a while and continue to try and get lawful. Once you are full lawful, I would use some of your saved money and try to improve your armor. I have some armor goals below consisting of the items you are going to want to get. I would suggest working on your AC set first and getting the i-boots, i-gloves, t-shirt, and the Cloak of Protection first. I would then suggest getting, but not wearing, the elven leather helmet, the elven shield, and the leather vest with belt. The reason I wouldn’t wear them is because the bone set that you should have will be better until the other items are plussed a bit. Once your AC is closer to -30, you can probably start venturing into some more difficult areas.

Some people will suggest that you try to get a better weapon first while others will suggest you get a better AC first. Well, this is your choice. Plussing the Armor may help you survive longer but plussing the weapon may help you kill the monster faster. One way or another, you will want to start working on enchanting your armor (31,000 each zel) and enchanting your weapon (75,000 each zel). This takes time and does not come easy. Try not to waste your money on items you do not really need. As your AC gets closer to 35-40, you will notice a big difference in monsters missing you a lot.

Levels 30 +

At this point, you are probably ready to venture into some of the more difficult hunting spots. The main areas you may want to try hunting are Dragon Valley, Fire Valley, and Oren Waste Lands. These are all good spots to hunt with lots of experience awaiting you. These areas contain some monsters that can be quite aggressive and hurtful. Be careful, but have fun.

Sometime around here, you will want to take the Level 30 Knight Quest. View the for more details on the quests you can take.

Armor Goals

There are two types of armor that a Knight may want based on what type of monsters they are hunting. If the monster uses magic (floating eye, basilisk, dark elf, succubus, etc) then you will want to use a Magic Resistance Luna Gold (MR) set. If you are hunting normal monsters (skeletons, werewolves, arachnevil, giant soldier ants, etc.) then you will want an AC set. The sets below are my opinion.

Armor (Heavy Version):

  • +4 Iron Helmet/Visor
  • +4 Iron Gloves
  • +4 Iron Boots
  • +4 Iron Armor
  • +4 Iron Shield
  • +4 T-Shirt
  • +4 Cloak of Protection
  • +0 Orc Amulet

Armor (Lighter Version):

  • +4 Knight Visor
  • +4 T-Shirt
  • +6 Elven Plate Mail or +6 Elven Chain Mail
  • +4 Cloak of Protection
  • +6 Elven Shield
  • +4 Iron Gloves
  • +4 Iron Boots
  • +0 Orc Amulet

MR Set:

  • +4 Helmet of Magic Resistance
  • +4 T-Shirt
  • +4 Chain Mail of Magic Resistance
  • +4 CloakLuna Online Power Leveling of Magic Resistance
  • +6 Elven Shield
  • +4 Iron Gloves
  • +4 Iron Boots
  • +0 Orc Amulet

Note: The Iron Set gives you a bonus of +3 AC when all items are worn.

Weapon Goals

There are a few main weapons that I would suggest for a Knight. They are as follows in order of importance:

  • +6 Katana
  • +6 Rapier
  • +6 Tsurugi
  • +6 Long Silver Sword
  • +6 Damascus
  • +6 Dragon Slayer (don’t count on this for a LONG time)

It is up to you on the order you plus these weapons. Depending on what you prefer to hunt, you may want to plus some beforeLuna Online Gold  others. This is entirely up to you. Analyze the statistics for each weapon and make the decision on what you like to hunt.

Final Wishes

Good luck leveling your new Knight. My words of advice for you are to have patience, constantly hunt (don’tLuna Power Leveling  sit around and talk), and have fun. Don’t be discouraged by downfalls, but pick yourself up and be determined to get better.

Enjoy your exploration of Aden!

Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

 
 

L1 Guide Beginner’s Guide – Knight-Levels 1 to 20

28 Apr

Levels 1 to 4

After familiarizing yourself with the town, you will want to go to the Training area that is east of the town. There are a lot of Scarecrows (they spin in a circle) that you can attack to gain experience. Walk up to one of the scarecrows, and start clicking on it to attack it. A trick here is the auto-swing. Click on the scarecrow and hold the mouse button down as you drag the mouse to the chat area at the bottom of the screen. When you release the button, you should be on autoswing and will keep swinging at the scarecrow. You will want to stay here at the training grounds until you get to level 5.

Levels 5 to 10

On the LoA server, I would suggest that you attempt to get the Skeleton Boots and even a couple of the Rings as you are leveling in Hidden Valley. Figure out which components you need, and then try to save them and make the items. It would also be a good idea to partake of any of the newbie quests that are available.

Now that you have reached level 5, it is time to go fight some monsters. I would familiarize yourself with the area and try to find some areas that have some easier mops such as golins, kobolds, and orcs. Always monitor the items you have and try to put on better armor and weapons as you get them. As you get around level 7 or 8, you should be able to kill some bigger monsters who may drop better. Wonder around the valley and try to kill the Orc Fighters, Orc Archers, Zombies, and Dwarves. You may want to venture into the Hidden Valley Caves to gain some good lawful points and experience. Feel free to join a pledge at any time and start making friends. Taking a few pledge members to a difficult area can be helpful as you can team up on a monster.GW Gold Shortly after you get to level 12, you will be teleported off  As a side note, please make sure to feed your dog or it will go hungry and leave you. Note that using a dog will take away from the experience that you get, although they will prove to be very helpful in killing bigger monsters.

If you have saved your money, you should be close to getting 5 or 6 thousand adena. Once you get 5000 adena, I would buy the bone set. It will drastically help your fighting abilities as you will not get hit as much.  Take some time to explore the town and discover what it has to offer. Before you go out and hunt beware that things are different from in Hidden Valley. If you attack a goblin, all other goblins on the screen will attack you. The same goes for orcs except that if you hit an orc, all orc archers, orcs, and orc fighters on the screen will start attacking you.

Prepare for each hunting trip by making sure you have Lesser Healing Potions, Scroll of Resurrection, and Scrolls of Escape. I would hotkey the red potions and the Scrolls of escape in the hotkeys area. To do this, open your inventory (tab) and the item that you want hotkeyed into one of the slots in the hotkey area. If your dog dies, you will want to resurrect him using the scollGW Money  of resurrection. Note that these scrolls are expensive. The Scrolls of Escape are different from the Scrolls of Return to Hidden Valley (which you don’t need anymore). Scroll of Escape are very critical. They will take you back to the town. The Potions will help you restore HP when you are being injured.

Move around outside of Silver Knights Town and discover the area. Going too far to the left will get you into the desert. At this point, you are not ready for this area. If you go too far to the right, you will start running into some monsters that are a bit harder to kill and that can poison you. Way up north, close to the river, you may see some spiders (Arachnevil and Arachnevil Elders). To the south of Silver Knights Town is pretty safe. You will mainly find goblins, kobolds, dwarves, Stone Golems, Orcs, Orc Fighters, Orc Archers. All of these, aside from the dwarf, are good for getting lawful points. To the Northwest of Silver Knights Town is an area where you will find a lot of Orcs, Orc Archers, Orc Fighters, and Skeletons. This area is at the edge of the desert and if you venture too high up on the map, you will run into the spiders again. With a dog, you should be able to handle all of these monsters, but be sure to have some reds and maybe a couple antidotes, cure poison potions, or twig of ent on you in case you get poisoned.

On Ken/Dep/Test there is no kennel in Silver Knights Town, although the LoA server does have a kennel here. If you tame or buy a dog, you will need to teleport or walk to Woodbec/Windawood on the other side of the desert in order to retrieve your dog. If you can handle lizards, you may be ok walking there along the beach, but otherwise, I would suggest teleing until you get a bit higher level.

My main concern at this point is to continue to get lawful so you don’t drop good items when you die. At this point, you have a few options. One option would be to go to Kent and hunt south of the Kent bridge for Dwarves, Dwarf Warriors, and Werewolves. The second option would be to go into the Small Waste Land (SWL) and hunt all the monsters that are there. The third option would be to hunt the first floor of the Silver Knights Town Caves located along the beach south of Silver Knights Town. You can find skeletons, werewolves, floating eyes, and some Arachnevil here. A fourth option would be to hunt lizards along the beach shore between Woodbec and Silver Knights Town.

At some point here, you will want to use the money have have stored up to buy a good weapon and some better armor. The weapons you will want eventually are the Katana, Rapier, Silver Long Sword, Damascus Sword, and a Tsurugi. The Tsurugi is one of the best weapons in the game. The Katana is best for normal monsters and large monsters. The Rapier is best for undead and small monsters. The Silver Long Sword is a good weapon that is good for undead but also good for normal and large Guild Wars Gold monsters. The Damascus Sword is good for attacking creatures that will break your sword such as the Stone Golems and the Turtle Dragon. The Silver Long Sword or a Silver Sword will be your cheapest bet for a weapon at this point. You can buy a Silver Long Sword in Giran or try to buy one off of a player.

To further improve your lawfulness, I would suggest hunting any of the following mosnters. Skeletons (12), Skeleton Archers (12), Werewolves (9), Dwarf Warriors (9), Zombie (8), Orc Fighters (8), Floating Eyes (10), Stone Golems (12), Lizardman (14). The numbers following the monsters are how many lawful points they give when you kill them.

As a side note, please make sure to feed your dog or it will go hungry and leave you. Note that using a dog will take away from the experience that you get, although they will prove to be very helpful in killing bigger monsters.

If you have saved your money, you should be close to getting 5 or 6 thousand adena. Once you get 5000 adena, I would buy the bone set. It will drastically help your fighting abilities as you will not get hit as much.

Levels 11 to 20

Take some time to explore the town and discover what it has to offer. Before you go out and hunt beware that things are different from in Hidden Valley. If you attack a goblin, all other goblins on the screen willGuild Wars Money attack you. The same goes for orcs except that if you hit an orc, all orc archers, orcs, and orc fighters on the screen will start attacking you.

Prepare for each hunting trip by making sure you have Lesser Healing Potions, Scroll of Resurrection, and Scrolls of Escape. I would hotkey the red potions and the Scrolls of escape in the hotkeys area. To do this, open your inventory (tab) and the item that you want hotkeyed into one of the slots in the hotkey area. If your dog dies, you will want to resurrect him using the scoll of resurrection. Note that these scrolls are expensive. The Scrolls of Escape are different from the Scrolls of Return to Hidden Valley (which you don’t need anymore). Scroll of Escape are very critical. They will take you back to the town. The Potions will help you restore HP when you are being injured.

Move around outside of Silver Knights Town and discover the area. Going too far to the left will get you into the desert. At this point, you are not ready for this area. If you go too far to the right, you will start running into some monsters that are a bit harder to kill and that can poison you. Way up north, close to the river, you may see some spiders (Arachnevil and Arachnevil Elders). To the south of Silver Knights Town is pretty safe. You will mainly find goblins, kobolds, dwarves, Stone Golems, Orcs, Orc Fighters, Orc Archers. All of these, aside from the dwarf, are good for getting lawful points. To the Northwest of Silver Knights Town is an area where you will find a lot of Orcs, Orc Archers, Orc Fighters, and Skeletons. This area is at the edge of the desert and if you venture too high up on the map, you will run into the spiders again. With a dog, you should be able to handle all of these monsters, but be sure to have some reds and maybe a couple antidotes, cure poison potions, or twig of ent on you in case you get poisoned.

On Ken/Dep/Test there is no kennel in Silver Knights Town, although the LoA server does have a kennel here. If you tame or buy a dog, you will need to teleport or walk to Woodbec/Windawood on the other side of the desert in order to retrieve your dog. If you can handle lizards, you may be ok walking there along the beach, but otherwise, I would suggest teleing until you get a bit higher level.

My main concern at this point is to continue to get lawful so you don’t drop good items when you die. At this point, you have a few options. One option would be to go to Kent and hunt south of the Kent bridge for Dwarves, Dwarf Warriors, and Werewolves. The second option would be to go into the Small Waste Land (SWL) and hunt all the monsters that are there. The third option would be to hunt the first floor of the Silver Knights Town Caves located along the beach south of Silver Knights Town. You can find skeletons, werewolves, floating eyes, and some Arachnevil here. A fourth option would be to hunt lizards along the beach shore between Woodbec and Silver Knights Town.

At some point here, you will want to use the money have have stored up to buy a good weapon and some better armor. The weapons you will want eventually are the Katana, Rapier, Silver Long Sword, Damascus Sword, and a Tsurugi. The Tsurugi is one of the best weapons in the game. The Katana is best for normal monsters and large monsters. The Rapier is best for undead and small monsters. The Silver Guild Wars Power LevelingLong Sword is a good weapon that is good for undead but also good for normal and large monsters. The Damascus Sword is good for attacking creatures that will break your sword such as the Stone Golems and the Turtle Dragon. The Silver Long Sword or a Silver Sword will be your cheapest bet for a weapon at this point. You can buy a Silver Long Sword in Giran or try to buy one off of a player.

To further improve your lawfulness, I would suggest hunting any of the following mosnters. Skeletons (12), Skeleton Archers (12), Werewolves (9), Dwarf Warriors (9), Zombie (8), Orc Fighters (8), Floating Eyes (10), Stone Golems (12), Lizardman (14). The numbers following the monsters are how many lawful points they give when you kill them. for more details on the quests you can take. These quests will give you some armor/weapons that can be quite beneficial to your character.

 
 

L1 Guide-Knight Guide-Getting Started_32

26 Apr

Getting Started

Now that you have chosen your stats, here is a basic guide on how to level up your Knight. Please note that there are many different preferences on where to hunt; this is just my opinion.

As a Knight, you will find yourself in Hidden Valley. This is the beginning area of the game for Knights. Familiarize yourself with this town and what it contains. There are people (NPC’s) standing around the town that you can talk to in order to familiarize yourself with the game. At the gates of the town, you will want to talk to the Healer’s, as they will heal you (HP and MP) when you are injured. There are also a few NPC’s that will enchant your armor (Armor Enchanter), enchant your weapon (Weapon Enchanter), polymorph you (Polymorh NPC), and Haste you (Haste Master) all for a small fee. These are probably good NPCs to talk to in order to strengthen your weapons and armor until you can cast those spells yourself. You are welcome to stay in this valley until you are level 12, although you are welcome to leave at any time to go to Silver Knights Town. In order to tele to Silver Knights Town, talk to Illdrath in the town.

I want to mention this here as I find it very crucial to the game until you are fully lawful. As you walk around the town, pick up as much junk (letters, meat, lamps, lanterns, armors, weapons, etc.). Just make sure that your weight does not go over 50%. I would suggest picking up or sending yourself as many letters as you can since they don’t take up much if any weight. You will want a lot of these, probably around 70-100. You are probably thinking that this sounds really stupid, but here is the point. If you are not full lawful (32,767 alignment points) and you die, you will drop an item from your inventory. By carrying so many letters, you will usually drop a letter rather than the important item you don’t want to lose. Note that this does not guarantee that you will drop one of the items you want, it just improves the statistics of you not dropping it.

If you look in your inventory window (press the Tab key), you will see a map of Hidden Valley, a leather jacket, a dagger and 2 candles. Put on the leather jacket by double clicking on it, and then do the same with the dagger. The candles can be used at night when it is dark.

 
 

L1 Guide-Knight Guide-Dex AC Bonus

26 Apr

Dex/AC Bonus

As a bonus, as you level, you will gain extra AC. This is determined by the base DEX that your character has. The formula is as follows:

Dex 18 = Every 4 levels you will recieve -1 AC
Dex 16-17 = Every 5 levels you will recieve -1 AC
Dex 13-15 = Every 6 levels you will recieve -1 AC
Dex 10-12 = Every 7 levels you will recieve -1 AC
Dex 7-9 = Every 8 levels you will recieve -1 AC

Other Bonuses

+1 "to hit" for every 3 character levels
+1 Melee-only damage for every 10 character levels

 
 

L1 Guide-Knight Guide-Opening Text for a Knight

23 Apr

Opening Text for a Knight

The Knight is the easiest character for the new player to use. A good Knight should have plenty of strength, as they specialize in battling an opponent with their sword.

Knights are the most fierce warriors in Lineage, with more strength than the other classes. In addition to this, they have the ability to use more armor and weapons than any other class, making them quite effective in both giving and absorbing damage.

The primary statistics for a Knight should be Strength and Constitution, which control the amount of damage they can do and their ability to receive damage and heal. Secondarily, Dexterity can also be useful, affecting one’s ability to hit accurately.

The downside of being a Knight is that they have no innate ability to cast magical spells at all. They are dependent on potions and scrolls or friendly party members for magical support. (unless they have any of the magical helmets)

Knights thus have a vested interest in seeking the patronage of a powerful Bloodpledge leader, but they begin the game in Hidden Valley (connected to SKT) as wandering and lordless warriors.

 
 

L1 Guide-Knight Guide-Setting Up and Starting your

23 Apr

Setting Up and Starting your Knight

There are a couple different types of Knight that people prefer to have. I will explain them before I explain the rest of the Knights’s leveling experience.

The Key stats for a Knight are Strength (Str) and Constitution (Con). Strength affects the amount of damage you do to a monster or person and also affects how much you can carry. Constitution is what gives you the most Hit Points (HP) per level up. The more HP you have, the easier it is to live longer.

The base stats that you get for a Knight are as follows with 4 extra points to distribute:

  • Strength: 16
  • Dexterity: 12
  • Constitution: 14
  • Wisdom: 9
  • Charisma: 12
  • Intelligence: 8

The distribution of these 4 points are up to you based on what your playing preference is from the stats mentioned above. The three stats that I would suggest are as follows:

  • 16 Strength, 18 Constitution = The Most HP but not as strong. Most prefer this Knight.
  • 18 Strength, 16 Constitution = Good Strength without sacrificing too much HP
  • 20 Strength, 14 Constitution = Very Strong especially with Strength Spell, but lacking in HP
 
 

Lineage 1 Guide-Mage Guide-Weapon Goals_28

22 Apr

Weapon Goals

There are 3 main weapons that I would suggest for a Mage. They are as follows in order of importance:

  • +6 Staff of Mana
  • +6 Staff of Strength/Force
  • +6 Silver Long Sword
  • +0 Elindare’s Staff (LoA only)
  • +6 Crystal Staff of Mana

I recommend enchanting them in the order they are listed. The +’d Staff of Mana will help you drastically in regaining Mana. The +6 Staff of Force along with the Strengh Spell is very good. It even works well against Undead, although not as good as the +6 Silver Long Sword which does x2 damage to undead. The Crystal Staff of Mana should not be used much as a weapon and thus it is not necessary to enchant it to +6.

Final Wishes

Good luck leveling your new Magician. My words of advice for you are to have patience, constantly hunt (don’t sit around and talk), and have fun. Don’t be discouraged by downfalls, but pick yourself up and be determined to get better.

Enjoy your exploration of Aden!

Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

 
 

Lineage 1 Guide-Mage Guide-Armor Goals

22 Apr

Armor Goals

There are two types of armor that a Magician may want based on what type of monsters they are hunting. If the monster uses magic (floating eye, basilisk, dark elf, succubus, etc) then you will want to use a Magic Resistance (MR) set. If you are hunting normal monsters (skeletons, werewolves, arachnevil, giant soldier ants, etc.) then you will want an AC set. The sets below are my opinion.

MR armor:
 

  • +4 Cotton Robe (base = +4 MR; no change of MR with zel)
  • +4 Blessed Cloak of Magic Resistance (base = +10 MR; +2 MR for each zel)
  • +4 Helm of Magic Resistance (base = +4 MR; +1 MR for each zel)
  • +4 T-Shirt (no improvement to MR)
  • +6 Elven Shield (no improvement to MR)
  • +4 Iron Gloves (no improvement to MR)
  • +4 Iron Boots (no improvement to MR)
  • +0 Orc Amulet (+20 HP)

AC armor:
 

  • +6 elven leather helm or +4 wizards cap
  • +4 T-Shirt
  • +4 wizard’s robe or leather vest w/belt
  • +4 cloak of protection
  • +6 elven shield
  • +4 Iron Gloves
  • +4 Iron Boots
  • +0 Orc Amulet (+20 HP)

Note: The Mage Set will reduce the AC by one or two but will give you +50 MP.

On the LoA Server you can wear the Elven Leather Helmet and Elven Breast Plate for an additional bonus.